APPDISPLAY_COMMENT_COLOR.from_pixel(0xffffffbb);
const APPDISPLAY_BACKGROUND_COLOR = new Clutter.Color();
APPDISPLAY_BACKGROUND_COLOR.from_pixel(0x000000ff);
+const APPDISPLAY_SELECTED_BACKGROUND_COLOR = new Clutter.Color();
+APPDISPLAY_SELECTED_BACKGROUND_COLOR.from_pixel(0x00ff0055);
const APPDISPLAY_HEIGHT = 50;
const APPDISPLAY_PADDING = 4;
return true;
});
this._bg = new Clutter.Rectangle({ color: APPDISPLAY_BACKGROUND_COLOR,
- x: 0, y: 0 });
+ x: 0, y: 0, width: width, height: APPDISPLAY_HEIGHT });
this._group.add_actor(this._bg);
this._icon = new Clutter.Texture({ width: 48, height: 48, x: 0, y: 0 });
},
appinfo: function () {
return this._appinfo;
-}
+},
+markSelected: function(isSelected) {
+ let color;
+ if (isSelected)
+ color = APPDISPLAY_SELECTED_BACKGROUND_COLOR;
+ else
+ color = APPDISPLAY_BACKGROUND_COLOR;
+ this._bg.color = color;
+}
}
Signals.addSignalMethods(AppDisplayItem.prototype);
global.stage.add_actor(this._grid);
this._appset = {}; // Map<appid, appinfo>
this._displayed = {} // Map<appid, AppDisplay>
+ this._selectedIndex = -1;
this._max_items = this._height / (APPDISPLAY_HEIGHT + APPDISPLAY_PADDING);
},
this._displayed[id].destroy();
this._appset = {};
this._displayed = {};
+ this._selectedIndex = -1;
let apps = Gio.app_info_get_all();
- let i = 0;
- for (i = 0; i < apps.length; i++) {
+ for (let i = 0; i < apps.length; i++) {
let appinfo = apps[i];
let appid = appinfo.get_id();
this._appset[appid] = appinfo;
}
},
+_getNDisplayed: function() {
+ // Is there a better way to do .size() ?
+ let c = 0; for (i in this._displayed) { c += 1; };
+ return c;
+},
+
_filterAdd: function(appid) {
let me = this;
let appinfo = this._appset[appid];
let name = appinfo.get_name();
- let index = 0; for (i in this._displayed) { index += 1; };
+ let index = this._getNDisplayed();
let appdisplay = new AppDisplayItem(appinfo, this._width);
appdisplay.connect('activate', function() {
for (appid in this._appset) {
if (matchedApps.length >= this._max_items)
break;
- if (appid in this._displayed)
+ if (this._displayed[appid])
continue;
let app = this._appset[appid];
if (this._appinfoMatches(app, this._search))
this._redisplay();
},
-searchActivate: function() {
+_findDisplayedByIndex: function(index) {
let displayedActors = this._grid.get_children();
- if (displayedActors.length != 1)
- return;
- let selectedActor = displayedActors[0];
- let selectedMenuItem = null;
+ let actor = displayedActors[index];
+ return this._findDisplayedByActor(actor);
+},
+
+_findDisplayedByActor: function(actor) {
for (appid in this._displayed) {
let item = this._displayed[appid];
- if (item.actor == selectedActor) {
- selectedMenuItem = item;
- break;
+ if (item.actor == actor) {
+ return item;
}
- }
- log("selected " + selectedMenuItem);
- if (!selectedMenuItem)
+ }
+ return null;
+},
+
+searchActivate: function() {
+ if (this._selectedIndex != -1) {
+ let selected = this._findDisplayedByIndex(this._selectedIndex);
+ selected.launch();
+ this.emit('activated');
return;
-
+ }
+ let displayedActors = this._grid.get_children();
+ if (displayedActors.length != 1)
+ return;
+ let selectedActor = displayedActors[0];
+ let selectedMenuItem = this._findDisplayedByActor(selectedActor);
selectedMenuItem.launch();
this.emit('activated');
},
+_selectIndex: function(index) {
+ if (this._selectedIndex != -1) {
+ let prev = this._findDisplayedByIndex(this._selectedIndex);
+ log("demarking " + prev);
+ prev.markSelected(false);
+ }
+ this._selectedIndex = index;
+ let item = this._findDisplayedByIndex(index);
+ log("marking " + item);
+ item.markSelected(true);
+},
+
+selectUp: function() {
+ let prev = this._selectedIndex-1;
+ if (prev < 0)
+ return;
+ this._selectIndex(prev);
+},
+
+selectDown: function() {
+ let next = this._selectedIndex+1;
+ let nDisplayed = this._getNDisplayed();
+ if (next >= nDisplayed)
+ return;
+ this._selectIndex(next);
+},
+
show: function() {
this._redisplay();
this._grid.show();